Town: Iē̼i̊gshejíhg Se

Iē̼i̊gshejíhg Se

Iē̼i̊gshejíhg Se
Example Tauric architecture.
StateDalandic Empire
ProvenceFidhi̊si Provence
Sub ProvenceRocklea Dutchy
RegionSodugija Heath
Founded1780
Community LeaderMaster Èdshënm Carew Qíhgùru Baines
Area6 km2 (2 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation7556 m (-18159 ft)
Average Yearly Precipitation137 cm/y (53 in/y)
Population1432
Population Density238 people per km2 (716 people per mi2)
Town AuraNecromancy
Naming
Native nameIē̼i̊gshejíhg Se
Pronunciation/ˈj̼i̘gʃe/ /jɪ̞g/
Direct Translation[erection] [loud; noisy]
Translation[Not Yet Translated]

Iē̼i̊gshejíhg Se (/ˈj̼i̘gʃe/ /jɪ̞g/ [erection] [loud; noisy]) is a subtropical Town located in Rocklea Dutchy, Fidhi̊si Provence, within the Dalandic Empire.

The name Iē̼i̊gshejíhg Se is derived from the Tauric language, as Iē̼i̊gshejíhg Se was founded by Èdshënm Carew Qíhgùru, who was culturaly Tauric.

Climate

Iē̼i̊gshejíhg Se has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 22°C (71°F). Iē̼i̊gshejíhg Se receives an average of 137 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Iē̼i̊gshejíhg Se covers an area of nearly 6 km2 (2 mi2), and an average elevation of 7556 m (-18159 ft) above sea level.

Overview

Iē̼i̊gshejíhg Se was founded durring the late 19th century in early summer of the year 1780, by Èdshënm Carew Qíhgùru. The establishment of Iē̼i̊gshejíhg Se was somewhat plagued by a lack of willing colonists, leading to Èdshënm Carew Qíhgùru electing to pay people to resettle in Iē̼i̊gshejíhg Se.

Iē̼i̊gshejíhg Se was built using the conventions of Tauric durring the late 19th century. Naturaly, all settlmentss have their own look to them, and Iē̼i̊gshejíhg Se is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Iē̼i̊gshejíhg Se is buildings are arranged arround a network of premissive packed earth streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Iē̼i̊gshejíhg Se weathering a full scale bombardment durring a siege. Iē̼i̊gshejíhg Se's budget focused millitary grade defenses are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Iē̼i̊gshejíhg Se has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Iē̼i̊gshejíhg Se ’s existence was once fed by scholarly pursuits. But the income once drawn in by the works of scribes and academics has dried up and the town is drifting down the stream of history as it dries up. Everywhere about the town one can see abandoned schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual. Even in these times.

Civic Infrastructure

Iē̼i̊gshejíhg Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Iē̼i̊gshejíhg Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Iē̼i̊gshejíhg Se's parks.

Iē̼i̊gshejíhg Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Iē̼i̊gshejíhg Se.

Iē̼i̊gshejíhg Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Iē̼i̊gshejíhg Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Iē̼i̊gshejíhg Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Iē̼i̊gshejíhg Se's public wards, blessings, and other arcane systems.

Iē̼i̊gshejíhg Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Iē̼i̊gshejíhg Se's natural decorations nor waterways.

Iē̼i̊gshejíhg Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Iē̼i̊gshejíhg Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Iē̼i̊gshejíhg Se's garrison was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Iē̼i̊gshejíhg Se there is no wind.

The Cloud Dragon, Wyrmling near Iē̼i̊gshejíhg Se are known to be almost tame, such that they can be put to domestic use.

Iē̼i̊gshejíhg Se's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Mysticism energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5799 m2
    • Cattle and Similar Creatures: 358
    • Poultry: 4296
    • Swine: 286
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 143

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 7

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 17
  • Monks, Monastic: 4
  • Monks, Civic: 3
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

452 of Iē̼i̊gshejíhg Se's population work within a Foundational Occupation.

909 of Iē̼i̊gshejíhg Se's population do not work in a formal occupation, but do contribute to the local economy. 71 (5%) are noncontributers.

Points of Interest

Iē̼i̊gshejíhg Se was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

Iē̼i̊gshejíhg Se makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the late 2nd century a most peculiar disaster struck Iē̼i̊gshejíhg Se, causing great chunks of ice to fall from the sky. Iē̼i̊gshejíhg Se lost 217 people, 164 livestock, and 97 buildings in the disaster.. The ice rain is generally remembered as the Agony Rain.

History